Airfield Designer simplifies the process of designing airfields by automating the complex rules. The system’s key advantages include:
Speed and Efficiency: Airfield Designer can significantly reduce the time needed for manual review, validation, and revision of airfield designs from weeks to minutes.
Construction Simulation: High-accuracy estimation of concrete and asphalt paving with user-selectable constraints and real-time plan updates for optimal slab planning and materials calculations.
Accuracy and Precision: Airfield Designer produces highly accurate and precise conceptual and schematic designs (35% stage), and Bills of Materials (BOM) for all construction materials.
Flexibility: Adapts to diverse design requirements, conforming to UFC guidelines while accommodating real-world needs.
Collaboration: Serves as a single source of truth, minimizing misunderstandings and delays.
Error Reduction: Automates complex design tasks, lowering the risk of costly errors and delays.
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RoleModel developed Airfield Designer, a sophisticated software solution for the needs of RED HORSE Groups (RHGs). The tool is capable of (1) rapid design of airfields, optimized for a choice between construction material and deployment time; (2) accurate cost and timeline estimation; and (3) efficient collaboration and communication between all stakeholders. The tool enables RHGs to support the mission-critical needs for the rapid design of airfields and runways in combat and forward environments.
RED HORSE is a construction unit of the United States Air Force. It is responsible for designing, building, repairing, and maintaining airfields, roads, facilities, and other infrastructure. This work ensures that airbases and other facilities can be established and maintained quickly. Until now, airfield design processes required intensive manual input and lacked the ability to propagate changes during the design process—resulting in months-long delays. RED HORSE needed a simpler solution for planning, designing, and building its airfields.
Overall, Airfield Designer is a powerful and versatile software solution that can help RHGs to design airfields more quickly, efficiently, and accurately. The software offers a number of significant advantages over traditional airfield design methods, and it has the potential to revolutionize the way that RHGs operate. It is flexible enough to accommodate various design requirements, adhering to UFC guidelines while allowing for real-world adjustments. It supports various design tasks, including runways, taxiways, and surfacing cut and fill calculations, and can be adapted for civilian use.
RoleModel Software’s LightningCAD® technology underpins engineering tools for a wide variety of product verticals, but we had limited feature sets around civil engineering and terrain modeling. We have deep experience translating requirements into domain-specific Computer-Aided Design (CAD) tooling, though, and our technical point of contact within the 820 RED HORSE Squadron (RHS) communicated the scale of the problem we were attempting to solve: that in some cases, construction could be faster than the design process, and that review cycles and UFC guideline validation was eating up time. We were introduced to 820 RHS’s existing design approaches and given example survey data and construction documents to draw on, as well as the relevant UFC regulations.
The first quarter of the project timeline focused on building out our ability to ingest surveyed terrain data, visualize it in the editor, place basic runways, and model the shoulders (paved and unpaved) to match basic UFC guidelines. Pavement specifications are still generated separately in the Pavement-Transportation Computer Assisted Structural Engineering (PCASE) application and input into Airfield Designer by the user, where it is used to drive grading of the terrain model and define the layer materials for the estimated Bill of Materials (BOM).
The largest value we were able to deliver in the first phase centered around runway optimization. We developed a grading engine based on our LightningCAD® framework that allowed us to rapidly automate solving runway elevation constraints to limit the fill dirt needed. For a given Easting-Northing location and runway dimensions, in a matter of seconds, Airfield Designer is able to solve for the nearest ⅛” elevation increment that does not require outside fill dirt under the runway and the graded shoulders and minimizes leftover fill. We were told that this step required time-consuming trial and error in the existing workflow, reduced to a nearly automatic operation by our tool. Alongside the Net Dirt calculation, we were also able to report on the overall quantities of construction materials required, with fuller simulation and estimation of pavement materials reserved for later stages of this Phase II project.
We distilled the geometric design requirements for USAF airfields embedded in 3-260-01 into two rulesets in our engine: one for Class A mission aircraft, and the other for larger Class B requirements. These rules were initially used to constrain design parameters, but upon review by 820 RHS we changed the implementation to permit designing outside of UFC defaults. We validate the configured model against UFC requirements and generate warnings in the Airfield Designer interface that have to be manually accepted after a waiver is obtained.
Collaborating with 820 RHS, we decided on two deliverable file formats compatible with existing workflows in Autodesk AutoCAD Civil 3D® 2020: LandXML [a standard format for rich civil engineering data] for geospatial terrain models, and DXF [Autodesk’s interchange format] for generated 2D blueprints (cross-sections, pavement layouts, and paint plans). Upon testing file export of terrain models, we revised our grading engine’s implementation to produce terrain geometry that conformed to the assumptions of AutoCAD’s engine. This process also yielded a richer output, as we were also able to export the breaklines that defined the surface to AutoCAD for further editing and analysis, as well as including a number of other exportable artifacts in the file format.
We were able to vastly expand our technical capabilities around DXF blueprint generation in the process of generating runway construction documents, building on the capabilities of our LightningCAD® framework. We developed concrete paving simulation in parallel with our document export, working out optimal slab planning according to UFC guidelines, parameterized to allow the user to override defaults and generate alternate slab plans. This enabled us to estimate the Bill of Materials for joints and joint supplies like backer rod and sealant and yield a higher-precision set of estimates for the construction project, including the estimated number of concrete paving days required for the project.
Roughly halfway through the project timeline, our previous technical point of contact was reassigned, and communications shifted back to his commanding officer at 820 RHS.
With feedback from 820 RHS about the potential value in generating high-accuracy BOM estimates, we focused in on build plans and models appropriate for a 35% design level, and delivering that value around the early planning and estimation of airfield projects–both contingency operations in RED HORSE’s mission, as well as their survey and design support of allied construction projects.
Expanding coverage to asphalt, we discovered that there were significant degrees of freedom in asphalt construction, to optimize against construction time, availability of Hot Mix Asphalt (HMA), and desired surface conditions. RED HORSE paving experts shared with us an Excel spreadsheet recently developed in-house to work out asphalt paving parameters, and told us that the formal plans usually did not model the asphalt lane plan in detail. With their optimization options documented for us, we developed an asphalt paving simulation that would solve the layout for whichever variable the user chose to constrain and update the plans in real time. Fully working out the paving layout ahead of time allowed both estimating the asphalt construction days required and testing hypotheses like doubling the pavers available with real-time feedback on project length and surface details. This significantly expanded the confidence of BOM quantities and project cost estimation, as well as providing a tentative schedule of day-to-day asphalt order size quantities.
Airfield paint is another highly detail-oriented part of the airfield design process as fully documented in UFC 03-260-04. We integrated automatic airfield paint generation, with itemized BOM entries for each type of paint element, optional contrast edging, and (in some cases) optional retroreflective beads. We added metadata on the area and linear footage of various markings to support communication with stakeholders about the scale of paint requirements. We also export geospatial points alongside the LandXML terrain models to anchor each painting zone.
We added the ability to design and site helipads in Airfield Designer, integrating lists of VTOL mission aircraft, and internalizing UFC guidelines for helipads, including the ability to define multiple contiguous pads. We deferred grading the clear zone around a helipad for later development but supported the same level of paved shoulders, pavement layouts, and paint plans as our existing runway support. Additionally, we added a 3D visualization layer for the helipad imaginary surface and validated that no surveyed markers penetrated the surface.
For the last major feature set of the project, we added support for paved landing zone airfields, along with engineering for adding turnaround aprons to all classes of runways. This required some changes to our paving module to call out saw-cut partial Portland Cement Concrete (PCC) slabs on the exportable plans, and added support for defining the paving direction of turnarounds as parallel to the runway’s paving axis or orthogonal to it. These improvements also dictated a significantly higher complexity to our shoulder model, which was updated to match requirements for shoulders around a turnaround and wrapping around the end of a runway in the absence of overruns.
Airfield Designer allows engineers who are not experienced in airfields to design them quickly and efficiently—the tool fills in their gaps of knowledge and augments their experience. Airfield Designer allows users to import topography maps and use them to analyze terrain data for the best runway placement. It matches design parameters with aircraft requirements and tracks applicable guidelines and waivers. Their new system simplifies their process, automating as much as possible to free up designers and save their experts time.
Custom software can revolutionize your processes and save the experts in your business time by codifying their knowledge into your software solution—freeing them up to solve higher-order problems.
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